Beyond that, I encountered a handful of game-halting bugs on my journey that made me consider giving up entirely rather than restarting from where I left off. It’s all fairly intuitive and well-thought-out, but I often felt like I wished I could just be playing through this same title on a standard video game console rather than enduring the heavy, headache-inducing goggles and frequently awkward VR interface. You also have a variety of accessories at your disposal like remote droids that help you fight baddies, a multi-tool for solving puzzles, and bacta-infusion health kits for when your energy gets low. The majority of this game consists of walking through the mountainside, picking off Guavian Death Gang enemies with blasters, and exploring the terrain. I just wish my adventures had gone a little smoother after strapping on the Oculus headset. I don’t mind not being able to wander around Black Spire Outpost in VR, though it would be an added bonus if possible, as I like the idea of fleshing out Batuu as a live-in planet with a history outside of what we already know. Then a newly introduced barkeep called Seezelslak– voiced by DuckTales star Bobby Moynihan and named after The Simpsons character Moe Szyslak, according to the developers– sends you out into the Batuuan wilds to collect ingredients for a special drink. Instead, the experience begins in a cargo vessel out in orbit over Batuu, then sends you down to a mobile cantina (not Oga’s, but a competing watering hole) that looks out on the familiar spaceport area you’d see in the parks. Notably, Black Spire itself doesn’t factor into the gameplay of Tales from the Galaxy’s Edge that much. That’s a surprise to me, considering how much I miss being able to walk into Black Spire Outpost on a regular basis here in Southern California (where Disneyland has been closed since mid-March). I tried really hard to love Tales from the Galaxy’s Edge, having enjoyed ILMxLAB’s Vader Immortal: A Star Wars VR Series quite a bit last year, but after a couple multi-hour sessions I now find myself uneasy with the idea of going back in. The idea of exploring parts of Batuu that we haven’t seen in Disneyland Resort or Walt Disney World is a great one, but I ended up spending most of my time in this VR game either throwing up my hands in annoyance or nauseated from motion sickness. Then again, with the foundation laid for future adventures, it's hopeful that more is exactly what fans will get in the not-too-distant future.As someone who’s been enamored with the concept of planet Batuu since the immersive Star Wars: Galaxy’s Edge areas were announced for Disney Parks, I found the new Star Wars: Tales from the Galaxy’s Edge virtual-reality experience from ILMxLAB to be equal parts fun and frustrating. But it's hard not to feel left wanting for just a little more. Admittedly, these bite-sized sort of adventures make sense for VR, as spending too much time in a headset can get disorienting. After just a couple of hours, the story wraps itself up and you find yourself back in the cantina. The only real problem here is that the episode is surprisingly short. In this chapter, the story takes on a much darker, more serious tone, but one that's no less engaging. This is the first of the "Tales" planned for the game, in which players take on new roles and experience new stories. After picking up some items and turning them in to Seezelslak, he starts to reminisce about Batuu's past, recalling a legend of a lost temple, a Jedi, and a dark Sith artifact. The anthology aspect comes after gathering a few necessities for your hospitable and talkative barkeep host. Considering the Black Spire Outpost is modeled after the popular Galaxy's Edge area of the Disney theme parks, the Hollywood set feeling makes perfect sense. All of this hits just the right chords to feel like you've left the real world behind and stepped directly into Star Wars, so long as you don't stray too far. You can also step out and explore the Black Spire Outpost, to some extent, taking care to watch for the occasional gang ambush. Here, you can throw darts, play the jukebox, and take in the atmosphere. This is the opening chapter of a planned anthology, with Seezelslak's Cantina serving as the main hub. Star War: Tales from the Galaxy's Edge brings you closer to the Star Wars lore than ever, thanks to its unique combination of virtual reality and storytelling. Since the original Star Wars movie first introduced fans to "a galaxy far, far, away," fans have watched its universe develop into a true phenomenon through film, television, books, toys, and video games.
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